Cleanup.
This commit is contained in:
parent
8a507c08fa
commit
26dfb6d305
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@ -1,21 +1,7 @@
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# Use atan2 instead of acos to calc angle; atan2(x,y) of the point we potentially want to add
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import random
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from collections import namedtuple
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import matplotlib.pyplot as plt
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from math import acos, sqrt
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Point = namedtuple('Point', 'x y')
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Vector = namedtuple('Vector', 'x y')
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def gen_point():
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a = random.uniform(1, 5)
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b = random.uniform(1, 5)
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x_i = random.uniform(1, 5)
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p_i = Point(x_i, a * x_i + b)
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return p_i
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from util import Vector, Point, gen_point, display
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def calc_angle(v1: Vector, v2: Vector) -> float:
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@ -31,25 +17,10 @@ def calc_angle(v1: Vector, v2: Vector) -> float:
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return acos(hmmmmmmm)
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def calc_vector(p1: Point, p2: Point) -> Vector:
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return Vector((p2.x - p1.x), (p2.y - p1.y))
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def display(points, hull):
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x = [point.x for point in points]
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y = [point.y for point in points]
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h_x = [point.x for point in hull]
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h_y = [point.y for point in hull]
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plt.plot(h_x, h_y, 'ro-')
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plt.scatter(x, y)
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plt.show()
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def rapper(points: set):
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min_pt = min(points)
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hull = [min_pt]
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@ -1,97 +1,63 @@
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import random
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from collections import namedtuple
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from enum import Enum, auto
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import matplotlib.pyplot as plt
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Point = namedtuple('Point', ['x', 'y'])
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class Side(Enum):
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ON = auto()
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ABOVE = auto()
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BELOW = auto()
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def sidedness(p1, p2, p3, eps=0.0000001):
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# Find line from p1 to p2, ask where p3 is in relation to this
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y = p3.y * (p2.x - p1.x)
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x = p3.x
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a = (p2.y - p1.y)
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b = p2.y * (p2.x - p1.x) - a * p2.x
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if y - eps < a * x + b < y + eps:
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return Side.ON
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elif y > a * x + b:
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return Side.ABOVE
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return Side.BELOW
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# test
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p1 = Point(4, 4)
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p2 = Point(0, 0)
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p3 = Point(5, 2)
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# print(sidedness(p1, p2, p3))
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def genPoint():
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a = random.uniform(1, 5)
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b = random.uniform(1, 5)
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x_i = random.uniform(1, 5)
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p_i = Point(x_i, a * x_i + b)
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return p_i
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def graham_scan(points):
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# A funky issue where both a and b become negative in the sidedness test causes us to have to use
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# Side.ABOVE for both tests, regardless of UH or LH.
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sorted_points = sorted(points)
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UH = sorted_points[:2]
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#del sorted_points[0]
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for s in sorted_points[2:]:
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while len(UH) > 1 and (sidedness(UH[-2], UH[-1], s) != Side.ABOVE):
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del UH[-1]
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UH.append(s)
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reversed_list = list(reversed(sorted_points))
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reversed_list.append(UH[0])
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LH = reversed_list[:2]
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#del reversed_list[0]
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for s in reversed_list[2:]:
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while len(LH) > 1 and (sidedness(LH[-2], LH[-1], s) != Side.ABOVE):
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del LH[-1]
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LH.append(s)
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return UH, LH
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p = [genPoint() for _ in range(30)]
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UH, LH = graham_scan(p)
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x = [point.x for point in p]
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y = [point.y for point in p]
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UH_x = [point.x for point in UH]
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UH_y = [point.y for point in UH]
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LH_x = [point.x for point in LH]
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LH_y = [point.y for point in LH]
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plt.plot(UH_x, UH_y, 'ro-')
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plt.plot(LH_x, LH_y, 'ro-')
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plt.scatter(x,y)
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plt.show()
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from util import gen_point, Side, Point, display
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def sidedness(p1, p2, p3, eps=0.0000001):
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# Find line from p1 to p2, ask where p3 is in relation to this
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y = p3.y * (p2.x - p1.x)
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x = p3.x
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a = (p2.y - p1.y)
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b = p2.y * (p2.x - p1.x) - a * p2.x
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if y - eps < a * x + b < y + eps:
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return Side.ON
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elif y > a * x + b:
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return Side.ABOVE
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return Side.BELOW
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# test
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p1 = Point(4, 4)
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p2 = Point(0, 0)
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p3 = Point(5, 2)
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# print(sidedness(p1, p2, p3))
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def graham_scan(points):
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# A funky issue where both a and b become negative in the sidedness test causes us to have to use
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# Side.ABOVE for both tests, regardless of UH or LH.
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sorted_points = sorted(points)
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UH = sorted_points[:2]
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#del sorted_points[0]
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for s in sorted_points[2:]:
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while len(UH) > 1 and (sidedness(UH[-2], UH[-1], s) != Side.ABOVE):
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del UH[-1]
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UH.append(s)
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reversed_list = list(reversed(sorted_points))
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reversed_list.append(UH[0])
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LH = reversed_list[:2]
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#del reversed_list[0]
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for s in reversed_list[2:]:
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while len(LH) > 1 and (sidedness(LH[-2], LH[-1], s) != Side.ABOVE):
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del LH[-1]
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LH.append(s)
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return UH, LH
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p = [gen_point() for _ in range(30)]
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UH, LH = graham_scan(p)
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display(p, {*UH, *LH})
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172
h2/mbc.py
172
h2/mbc.py
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@ -1,67 +1,12 @@
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import random
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import statistics
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from collections import namedtuple
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from enum import Enum, auto
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from math import inf
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from typing import Set, List, Tuple
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import matplotlib.pyplot as plt
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import numpy as np
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from scipy.optimize import linprog
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Point = namedtuple('Point', 'x y')
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from util import Side, Point, gen_point, display
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def gen_point(lower: int, upper: int) -> Point:
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a = random.uniform(lower, upper)
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b = random.uniform(lower, upper)
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x_i = random.uniform(lower, upper)
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p_i = Point(x_i, a * x_i + b)
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p_i = Point(a, b)
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return p_i
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def display(points: Set[Point], hull: Set[Point]):
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x = [point.x for point in points]
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y = [point.y for point in points]
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h_x = [point.x for point in hull]
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h_y = [point.y for point in hull]
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plt.plot(h_x, h_y, 'ro')
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plt.scatter(x, y)
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plt.show()
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def display_line_only(points: Set[Point], slope: int, intercept: int, line_points: Set[Point]):
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x = [point.x for point in points]
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y = [point.y for point in points]
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plt.scatter(x, y)
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# Plot a line from slope and intercept
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axes = plt.gca()
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x_vals = np.array(axes.get_xlim())
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y_vals = intercept + slope * x_vals
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for point in line_points:
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plt.plot(point.x, point.y, 'go')
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plt.plot(x_vals, y_vals, '--')
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plt.show()
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class Side(Enum):
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ON = auto()
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ABOVE = auto()
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BELOW = auto()
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def sidedness(slope: int, intersection: int, p3: Point, linprog_flipper: callable, eps=0.0000001) -> Side:
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# finds where a point is in regards to a line
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def sidedness(slope: float, intersection: float, p3: Point, linprog_flipper: callable, eps=0.0000001) -> Side:
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# finds where a point is in regards to a line
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if linprog_flipper(p3.y) - eps <= linprog_flipper(slope * p3.x + intersection) <= linprog_flipper(p3.y) + eps:
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return Side.ON
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elif p3.y > slope * p3.x + intersection:
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:param constraints: [(ai, bi), ...]
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:return: x1
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"""
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min_ = -10000
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max_ = 10000
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for constraint in constraints:
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(a, b) = constraint
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if a == 0:
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assert(b >= 0)
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if a > 0:
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max_ = min(b/a, max_)
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else:
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min_ = max(b/a, min_)
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try:
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if c > 0:
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return max(b/a for a, b in constraints if a < 0)
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return min(b/a for a, b in constraints if a > 0)
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except ValueError: # unbounded
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return -inf if c > 0 else inf
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if c > 0:
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return min_
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else:
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return max_
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# if c > 0:
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# return max(b/a for a, b in constraints if a < 0)
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# return min(b/a for a, b in constraints if a > 0)
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#assert solve_1dlp(1, [(-1, -2)]) == 2
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#assert solve_1dlp(1, [(-1, -2), (-1, -3)]) == 3
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#assert solve_1dlp(1, [(-1, -3), (-1, -2)]) == 3
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#assert solve_1dlp(-1, [(1, 3), (1, 2)]) == 2
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#assert solve_1dlp(1, [(-1, 3), (-1, 2)]) == -2
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assert solve_1dlp(1, [(-1, -2)]) == 2
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assert solve_1dlp(1, [(-1, -2), (-1, -3)]) == 3
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assert solve_1dlp(1, [(-1, -3), (-1, -2)]) == 3
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assert solve_1dlp(-1, [(1, 3), (1, 2)]) == 2
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assert solve_1dlp(1, [(-1, 3), (-1, 2)]) == -2
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def solve_2dlp(c: Tuple[float, float], constraints: List[Tuple[Tuple[float, float], float]]):
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@ -115,69 +41,20 @@ def solve_2dlp(c: Tuple[float, float], constraints: List[Tuple[Tuple[float, floa
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:param constraints: [(ai1, ai2, bi), ...]
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:return: x1, x2
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"""
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c1, c2 = c
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x1, x2 = (-inf, -inf) if c1 > 0 else (inf, inf)
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#random.shuffle(constraints)
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if c[0] > 0:
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x1 = -10000
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else:
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x1 = 10000
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if c[1] > 0:
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x2 = -10000
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else:
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x2 = 10000
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our_constraints = []
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for (a1, a2), b in constraints: # TODO: random.shuffle()
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print("x1 and x2", x1, x2)
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if len(our_constraints) == 0:
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our_constraints.append(((a1, a2), b))
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for i, ((a1, a2), b) in enumerate(constraints[1:], start=1):
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if a1*x1 + a2*x2 <= b:
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continue
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print("{} + {} <= {}".format(a1*x1, a2*x2, b))
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if not (a1*x1 + a2*x2 <= b):
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constraint_for_1d = []
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new_obj = c[0] - ((c[1]*a1)/a2)
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for constraint in our_constraints:
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(a_i1, a_i2), b_i = constraint
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a_prime = a_i1 - ((a_i2*a1)/a2)
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b_prime = b_i - ((a_i2*b)/a2)
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constraint_for_1d.append((a_prime, b_prime))
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print("obj", new_obj)
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print("const", constraint_for_1d)
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print("lol",[cons[0] for cons in constraint_for_1d])
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# res = linprog([new_obj], [[cons[0]] for cons in constraint_for_1d], [[cons[1]] for cons in constraint_for_1d], bounds=[(None, None)])
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x1 = solve_1dlp(new_obj, constraint_for_1d)
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# x1 = res.x[0]
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x2 = ((b/a2) - (a1/a2)*x1)
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our_constraints.append(((a1, a2), b))
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x1 = solve_1dlp(c1 - c2*a1/a2, [(ai1 - ai2*a1 / a2, bi - ai2*b / a2) for (ai1, ai2), bi in constraints[:i]])
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x2 = (b - a1*x1) / a2
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return x1, x2
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# assert solve_2dlp((-3, -2), [((-1, 3), 12), ((1, 1), 8), ((2, -1), 10)]) == (6, 2)
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c = (-3, -2)
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constraints = [
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((-1, 3), 12),
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((1, 1), 8),
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((2, -1), 10),
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]
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# = (6.0, 2.0)
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result = solve_2dlp(c, constraints)
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print(result)
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#exit()
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def mbc_ch(points: Set[Point], linprog_flipper: callable) -> Set[Point]:
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if len(points) <= 2:
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return points
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@ -190,8 +67,8 @@ def mbc_ch(points: Set[Point], linprog_flipper: callable) -> Set[Point]:
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pr = {p for p in points if p.x >= med_x}
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# Find the bridge over the vertical line in pm
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c = [linprog_flipper(med_x), linprog_flipper(1)]
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A = [[linprog_flipper(-p.x), linprog_flipper(-1)] for p in points]
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c = (linprog_flipper(med_x), linprog_flipper(1))
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A = [(linprog_flipper(-p.x), linprog_flipper(-1)) for p in points]
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b = [linprog_flipper(-p.y) for p in points]
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#result = linprog(c, A, b, bounds=[(None, None), (None, None)], options={"tol": 0.00001})
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@ -205,9 +82,6 @@ def mbc_ch(points: Set[Point], linprog_flipper: callable) -> Set[Point]:
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left_point = next(p for p in pl if sidedness(slope, intercept, p, linprog_flipper) == Side.ON)
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right_point = next(p for p in pr if sidedness(slope, intercept, p, linprog_flipper) == Side.ON)
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# Prune the points between the two line points
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pl = {p for p in pl if p.x <= left_point.x}
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pr = {p for p in pr if p.x >= right_point.x}
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@ -1,41 +1,7 @@
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import random
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from collections import namedtuple
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from enum import Enum, auto
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from math import sqrt
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from typing import Set
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import matplotlib.pyplot as plt
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Point = namedtuple('Point', 'x y')
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class Side(Enum):
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ON = auto()
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ABOVE = auto()
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BELOW = auto()
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def display(points, hull):
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x = [point.x for point in points]
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y = [point.y for point in points]
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h_x = [point.x for point in hull]
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h_y = [point.y for point in hull]
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plt.plot(h_x, h_y, 'ro')
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plt.scatter(x, y)
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plt.show()
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def gen_point():
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a = random.uniform(1, 5)
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b = random.uniform(1, 5)
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x_i = random.uniform(1, 5)
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p_i = Point(x_i, a * x_i + b)
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return p_i
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from util import Point, gen_point, display
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def distance(a, b, c):
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58
h2/util.py
Normal file
58
h2/util.py
Normal file
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@ -0,0 +1,58 @@
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import random
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from collections import namedtuple
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from enum import Enum, auto
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from typing import Set
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import matplotlib.pyplot as plt
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import numpy as np
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Point = namedtuple('Point', 'x y')
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Vector = namedtuple('Vector', 'x y')
|
||||
|
||||
|
||||
def gen_point(lower: int = 0, upper: int = 10) -> Point:
|
||||
a = random.uniform(lower, upper)
|
||||
b = random.uniform(lower, upper)
|
||||
|
||||
x_i = random.uniform(lower, upper)
|
||||
p_i = Point(x_i, a * x_i + b)
|
||||
p_i = Point(a, b)
|
||||
return p_i
|
||||
|
||||
|
||||
def display(points: Set[Point], hull: Set[Point]):
|
||||
x = [point.x for point in points]
|
||||
y = [point.y for point in points]
|
||||
|
||||
h_x = [point.x for point in hull]
|
||||
h_y = [point.y for point in hull]
|
||||
|
||||
plt.plot(h_x, h_y, 'ro')
|
||||
|
||||
plt.scatter(x, y)
|
||||
plt.show()
|
||||
|
||||
|
||||
def display_line_only(points: Set[Point], slope: int, intercept: int, line_points: Set[Point]):
|
||||
x = [point.x for point in points]
|
||||
y = [point.y for point in points]
|
||||
|
||||
plt.scatter(x, y)
|
||||
|
||||
# Plot a line from slope and intercept
|
||||
axes = plt.gca()
|
||||
x_vals = np.array(axes.get_xlim())
|
||||
y_vals = intercept + slope * x_vals
|
||||
|
||||
for point in line_points:
|
||||
plt.plot(point.x, point.y, 'go')
|
||||
|
||||
plt.plot(x_vals, y_vals, '--')
|
||||
|
||||
plt.show()
|
||||
|
||||
|
||||
class Side(Enum):
|
||||
ON = auto()
|
||||
ABOVE = auto()
|
||||
BELOW = auto()
|
Loading…
Reference in New Issue
Block a user