diff --git a/.gitea/workflows/love2d.yaml b/.gitea/workflows/love2d.yaml index b3c65cf..8291883 100644 --- a/.gitea/workflows/love2d.yaml +++ b/.gitea/workflows/love2d.yaml @@ -34,7 +34,7 @@ on: required: false jobs: - package: + game-load-test: runs-on: ubuntu-latest steps: - run: apt-get update @@ -54,63 +54,5 @@ jobs: # Create artifacts - - name: Creating binaries - run: fish ${{ github.workspace }}/assemble release - -# Upload produced artifacts - - - name: Uploading artifacts (love) - uses: actions/upload-artifact@v3 - with: - name: "${{ github.event.repository.name }}.love" - path: "${{ github.workspace }}/bin/*.love" - if-no-files-found: error - - name: Uploading artifacts (win64) - uses: actions/upload-artifact@v3 - with: - name: "${{ github.event.repository.name }}-win64.zip" - path: "${{ github.workspace }}/bin/*-win64.zip" - if-no-files-found: error - -# Determine files - - - name: Finding love - id: findfiles - run: | - echo "love="$(ls bin/*.love) >> "$GITHUB_OUTPUT" - echo "win64="$(ls bin/*-win64.zip) >> "$GITHUB_OUTPUT" - -# Upload to itch - - - uses: KikimoraGames/itch-publish@v0.0.3 - if: always() && github.event_name == 'release' && inputs.ITCH_GAME_ID - with: - butlerApiKey: ${{ secrets.BUTLER_API_KEY }} - gameData: ${{ steps.findfiles.outputs.love }} - itchUsername: ${{ inputs.ITCH_USERNAME }} - itchGameId: ${{ inputs.ITCH_GAME_ID }} - buildChannel: love-linux-mac - - - uses: KikimoraGames/itch-publish@v0.0.3 - if: always() && github.event_name == 'release' && inputs.ITCH_GAME_ID - with: - butlerApiKey: ${{ secrets.BUTLER_API_KEY }} - gameData: ${{ steps.findfiles.outputs.win64 }} - itchUsername: ${{ inputs.ITCH_USERNAME }} - itchGameId: ${{ inputs.ITCH_GAME_ID }} - buildChannel: win64 - -# Upload to steam - - - uses: game-ci/steam-deploy@v3 - if: always() && github.event_name == 'release' && inputs.STEAM_APP_ID - with: - username: ${{ secrets.STEAM_USERNAME }} - configVdf: ${{ secrets.STEAM_CONFIG_VDF }} - appId: ${{ inputs.STEAM_APP_ID }} - buildDescription: ${{ inputs.VERSION }} - rootPath: bin - #depot1Path: StandaloneWindows64 - depot2Path: build-win64 - releaseBranch: ${{ secrets.STEAM_RELEASE_BRANCH }} - + - name: Trying to start game + run: fish ${{ github.workspace }}/assemble