Output vairables
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@ -51,11 +51,16 @@ jobs:
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if-no-files-found: error
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if-no-files-found: error
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- name: Look around
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- name: Look around
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run: ls -lR bin
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run: ls -lR bin
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- name: Finding love
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id: findfiles
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run: |
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echo "love="$(ls bin/*.love) >> "$GITHUB_OUTPUT"
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echo "win64="$(ls bin/*-win64.zip) >> "$GITHUB_OUTPUT"
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- uses: KikimoraGames/itch-publish@v0.0.3
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- uses: KikimoraGames/itch-publish@v0.0.3
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if: always() && github.event_name == 'release'
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if: always()
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with:
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with:
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butlerApiKey: ${{ secrets.BUTLER_API_KEY }}
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butlerApiKey: ${{ secrets.BUTLER_API_KEY }}
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gameData: ./bin/*.love
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gameData: ${{ steps.findfiles.outputs.love }}
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itchUsername: ${{ inputs.ITCH_USERNAME }}
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itchUsername: ${{ inputs.ITCH_USERNAME }}
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itchGameId: ${{ inputs.ITCH_GAME_ID }}
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itchGameId: ${{ inputs.ITCH_GAME_ID }}
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buildChannel: love-linux-win-mac
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buildChannel: love-linux-win-mac
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@ -63,7 +68,7 @@ jobs:
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if: always() && github.event_name == 'release'
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if: always() && github.event_name == 'release'
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with:
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with:
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butlerApiKey: ${{ secrets.BUTLER_API_KEY }}
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butlerApiKey: ${{ secrets.BUTLER_API_KEY }}
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gameData: ./bin/*-win64.zip
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gameData: ${{ steps.findfiles.outputs.win64 }}
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itchUsername: ${{ inputs.ITCH_USERNAME }}
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itchUsername: ${{ inputs.ITCH_USERNAME }}
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itchGameId: ${{ inputs.ITCH_GAME_ID }}
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itchGameId: ${{ inputs.ITCH_GAME_ID }}
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buildChannel: win64
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buildChannel: win64
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