<!-- WARNING! -->
<!-- THIS IS AN AUTOGENERATED FILE! -->
<!-- MANUAL CHANGES CAN AND WILL BE OVERWRITTEN! -->

# Spritesheet

Library for managing sprite sheets of textures and animations.

Has support for both individual images in spritesheets and animations. This
 can be specified from a lua file placed beside the spritesheet image file.

 ## Notes

- When drawing an image or animation when a shader is defined the library may
    send certain useful constants along, notably `spritesheet_inverse_width` and
    `spritesheet_inverse_height`.
- Checks that LÖVE is defined; if not, run in information loading
    mode only.

## Dependencies

This project requires [PUC Lua 5.1](https://www.tecgraf.puc-rio.br/lua/mirror/versions.html#5.1) or [LuaJIT](https://luajit.org/luajit.html). Newer versions of PUC Lua are not supported.

This project does not have any library requirements 😎

## Contributing

Feel free to submit pull requests. Please follow the [Code Conventions](CONVENTIONS.md) when doing so.

## License

```
Copyright (c) 2018-2025 Jon Michael Aanes

All rights reserved.
```