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Copyright (c) 2018-2024 Jon Michael Aanes
All rights reserved.

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<!--- WARNING --->
<!--- THIS IS AN AUTO-GENERATED FILE --->
<!--- MANUAL CHANGES CAN AND WILL BE OVERWRITTEN --->
# Spritesheet # Spritesheet
Library for managing sprite sheets of textures and animations. Tiny library for working with textures and animated textures.
Has support for both individual images in spritesheets and animations. This
can be specified from a lua file placed beside the spritesheet image file.
## Notes ## Notes
- When drawing an image or animation when a shader is defined the library may - When drawing an image or animation when a shader is defined the library may
send certain useful constants along, notably `spritesheet_inverse_width` and send certain useful constants along, notably `spritesheet_inverse_width` and
`spritesheet_inverse_height`. `spritesheet_inverse_height`.
# License
```
Copyright (c) 2018-2024 Jon Michael Aanes
All rights reserved.
```

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local _VERSION = '0.1.3' local _VERSION = '0.1.2'
local lib = require ((...) .. '.spritesheet') local lib = require ((...) .. '.spritesheet')
lib._VERSION = _VERSION lib._VERSION = _VERSION

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--[[-- # Spritesheet --- Library for managing spritesheets.
---
Library for managing sprite sheets of textures and animations. --- Has support for both individual images in spritesheets and animations. This
--- can be specified from a lua file placed beside the spritesheet image file.
Has support for both individual images in spritesheets and animations. This
can be specified from a lua file placed beside the spritesheet image file.
## Notes
- When drawing an image or animation when a shader is defined the library may
send certain useful constants along, notably `spritesheet_inverse_width` and
`spritesheet_inverse_height`.
--]]
local error_original = error local error_original = error
local error, error_internal do local error, error_internal do