Added useful method for shader work.
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@ -62,6 +62,10 @@ function Sprite:draw(...)
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return self:getImage()(...)
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return self:getImage()(...)
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end
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end
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function Sprite:getSheetDimensions()
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return self.imagesheet.image:getDimensions()
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end
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setmetatable(Sprite, {__call = function(_, ...) return Sprite.new(...) end})
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setmetatable(Sprite, {__call = function(_, ...) return Sprite.new(...) end})
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@ -121,6 +125,10 @@ function Animation:draw(...)
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return self:getImage()(...)
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return self:getImage()(...)
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end
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end
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function Animation:getSheetDimensions()
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return self.imagesheet.image:getDimensions()
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end
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setmetatable(Animation, {__call = function(_, ...) return Animation.new(...) end})
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setmetatable(Animation, {__call = function(_, ...) return Animation.new(...) end})
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