From 36dcb7b4af78afa9fddcce5ead96da3e5ffb0862 Mon Sep 17 00:00:00 2001 From: takunomi-build-bot Date: Wed, 10 Jul 2024 21:17:31 +0200 Subject: [PATCH] =?UTF-8?q?=F0=9F=A4=96=20Repository=20layout=20updated=20?= =?UTF-8?q?to=20latest=20version?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit was automatically generated by a script: https://gitfub.space/Jmaa/python-omni --- LICENSE | 3 +++ README.md | 24 ++++++++++++++++++++++++ 2 files changed, 27 insertions(+) create mode 100644 LICENSE diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..6e549e7 --- /dev/null +++ b/LICENSE @@ -0,0 +1,3 @@ +Copyright (c) 2018-2024 Jon Michael Aanes + +All rights reserved. diff --git a/README.md b/README.md index e69de29..11328e6 100644 --- a/README.md +++ b/README.md @@ -0,0 +1,24 @@ + + + + +# Spritesheet + +Library for managing sprite sheets of textures and animations. + +Has support for both individual images in spritesheets and animations. This +can be specified from a lua file placed beside the spritesheet image file. + +## Notes + +- When drawing an image or animation when a shader is defined the library may + send certain useful constants along, notably `spritesheet_inverse_width` and + `spritesheet_inverse_height`. + +# License + +``` +Copyright (c) 2018-2024 Jon Michael Aanes + +All rights reserved. +```