95 lines
3.0 KiB
Python
95 lines
3.0 KiB
Python
import dataclasses
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import datetime
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import logging
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import re
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from collections.abc import Iterator
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from typing import Any
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import bs4
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from .. import html_util, parse_util, secrets
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from ..data import DeduplicateMode, Scraper
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logger = logging.getLogger(__name__)
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URL_SITE_ROOT = 'https://steamcommunity.com/'
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URL_GAME_ACHIVEMENTS = URL_SITE_ROOT + 'id/{username}/stats/appid/{appid}'
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URL_USER_RECENT_ACTIVITY = URL_SITE_ROOT + 'id/{username}'
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FORMAT_DATE_HEADER = '%d/%m/%YYYY'
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@dataclasses.dataclass(frozen=True)
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class SteamAchievementScraper(Scraper):
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dataset_name = 'games_played_TODO'
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deduplicate_mode = DeduplicateMode.BY_ALL_COLUMNS
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def scrape(self) -> Iterator[dict[str, Any]]:
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username = secrets.STEAM_USERNAME
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for appid in self.determine_appids_from_recent_activity(username):
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yield from self.scrape_app(username, appid)
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def determine_appids_from_recent_activity(self, username: str) -> Iterator[int]:
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url = URL_USER_RECENT_ACTIVITY.format(
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username=username,
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)
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response = self.session.get(url)
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response.raise_for_status()
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soup = html_util.normalize_soup_slightly(
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bs4.BeautifulSoup(response.content, 'lxml'),
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classes=False,
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)
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for entry_a in soup.select('.recent_games .recent_game .game_info_cap a'):
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href = entry_a['href']
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appid = int(href.split('/')[-1])
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yield appid
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def scrape_app(self, username: str, appid: int) -> Iterator[dict[str, Any]]:
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url = URL_GAME_ACHIVEMENTS.format(
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username=username,
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appid=appid,
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)
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response = self.session.get(url)
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response.raise_for_status()
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NOW = parse_util.parse_response_datetime(response)
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# Parse data
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soup = bs4.BeautifulSoup(response.content, 'lxml')
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game_name: str = re.match(
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r'Steam Community :: (.+) :: .*', soup.head.title.get_text(),
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).group(1)
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soup = html_util.normalize_soup_slightly(
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soup,
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classes=False,
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)
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for entry in soup.select('.achieveRow'):
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trophy_name: str = entry.select_one('h3').get_text()
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trophy_desc: str = entry.select_one('h5').get_text()
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trophy_icon: str = entry.select_one('img').src
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time_acquired_html: str = entry.select_one('.achieveUnlockTime')
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if time_acquired_html is None:
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continue
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time_acquired_text: str = (
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time_acquired_html.get_text().strip().removeprefix('Unlocked ')
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)
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time_acquired: datetime.datetime = parse_util.parse_time(time_acquired_text)
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yield {
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'game.name': game_name,
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'me.last_played_time': time_acquired,
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# Trophy Data
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'trophy.name': trophy_name,
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'trophy.desc': trophy_desc,
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'trophy.icon': trophy_icon,
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}
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del entry, time_acquired
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