🤖 Repository layout updated to latest version
This commit was automatically generated by a script: https://gitfub.space/Jmaa/python-omni
This commit is contained in:
parent
9940e56908
commit
42f6dd2635
27
README.md
27
README.md
|
@ -2,29 +2,30 @@
|
|||
<!--- THIS IS AN AUTO-GENERATED FILE --->
|
||||
<!--- MANUAL CHANGES CAN AND WILL BE OVERWRITTEN --->
|
||||
|
||||
# Colors
|
||||
Colors
|
||||
|
||||
This is a collection of functions for performing color operations, designed to work with the LÖVE game engine.
|
||||
This is a collection of functions for performing color operations, designed to work with the LÖVE game engine.
|
||||
|
||||
## Documentation
|
||||
## Documentation
|
||||
|
||||
Supports following color formats:
|
||||
|
||||
rgb255: The standard computer representation, with each
|
||||
Supports following color formats:
|
||||
|
||||
- `rgb255`: The standard computer representation, with each
|
||||
|
||||
```
|
||||
channel (red, green, blue, alpha) in the [0-255] range. Alpha
|
||||
channel (index 4), can either be explicit or implicit (and taken
|
||||
to be 255.)
|
||||
```
|
||||
|
||||
- `rgb1`: As above, except channels are in the [0-1] range.
|
||||
- `hsl`: Hue-saturation-lightness representation (does not support alpha).
|
||||
|
||||
rgb1: As above, except channels are in the [0-1] range.
|
||||
hsl: Hue-saturation-lightness representation (does not support alpha).
|
||||
|
||||
|
||||
```
|
||||
Hue channel is in the [0-1] range, instead of the standard [0-2*pi] range.
|
||||
```
|
||||
|
||||
## Functions
|
||||
## [Functions](#Functions)
|
||||
|
||||
interpolate_rgb (c1, c2, t)
|
||||
Interpolation
|
||||
|
@ -37,7 +38,7 @@ Inversion
|
|||
parse_rgb (str)
|
||||
Parsing
|
||||
|
||||
## Functions
|
||||
## [None](None)Functions
|
||||
|
||||
interpolate_rgb (c1, c2, t)
|
||||
|
||||
|
@ -82,8 +83,6 @@ parse_rgb (str)
|
|||
str
|
||||
Error handling
|
||||
|
||||
|
||||
|
||||
# License
|
||||
|
||||
```
|
||||
|
|
Loading…
Reference in New Issue
Block a user